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This series is by no means officially dead, but it’s been quiet just long enough to cause concern. It also saw an expansion in Japan in 2015, but that’s pretty much it. The last entry in the series was Deception IV: Blood Ties, which was released in 2014. Deception II was called Kagero, which was followed up by Trapt, which forewent the Deception title altogether in the US and went by Kagero II: Dark Illusion in Japan. Sequels were released at a steady pace for a number of years, even though their branding made them a bit hard to follow. Tecmo’s Deception hit the PlayStation in 1996, and while it wasn’t a mammoth success, it left a mark. At the time, we were just starting to see these new kinds of games like Metal Gear Solid, Tenchu, and Resident Evil that placed a focus on stealth and survival. There really wasn’t much like Deception when it released. So while it may be a while before we see an official Dead or Alive 7, the brand seems to be doing just fine. There does seem to be a new Dead or Alive game in development, but there aren’t many solid details. Things have been quiet on the Dead or Alive front for a little while, but it’s nothing to be concerned about. The same can be said for its absurd beach volleyball spinoff series DOA: Xtreme. 2019’s Dead or Alive 6 was the last entry in the main series, which received average reviews pretty much across the board.
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Things have slowed down though, with its most recent sequels failing to truly deliver a bonafide hit for Tecmo. After that, DOA became a pretty well-liked fighting franchise (with plenty of scantily clad women, of course) that was at the height of its popularity on par with the likes of Tekken. However, that all changed when Dead or Alive 2 hit Sega Dreamcast. The game’s claim to fame was scantily clad women with gravity defying boobs, which isn’t exactly a franchise-maker. The only things I ever heard anyone say about it were that it had Ryu Hayabusa from Ninja Gaiden was in it, and it had the most ridiculous breast physics anyone had ever seen. It hit arcades in 1996, and was ported to Saturn (in Japan) and PlayStation shortly after that.
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If memory serves me right, the original Dead or Alive didn’t make a huge impact when it was originally released. Things slowed down considerably for them once gaming went 16-bit, but they found their footing again a generation later with a beloved fighting game, a revival of their biggest brand, and um… beach volleyball.Īnyway, let’s see how their stuff is doing. Tecmo used to be an absolute powerhouse publisher back in the NES days. Koei-Tecmo has certainly found its niche since their merger, what with their litany of Warriors releases over the years, but today we’re going to specifically take a look at the Tecmo side of things. We continue this week with the Tecmo side of ol’ Koei-Tecmo. However, this is an extremely doable task, and, with time, becomes merely an inconvenience, not an insurmountable hurdle.Welcome to The Franchise Report, where we take a look at a 3rd party game developer and see how their biggest franchises are doing these days.
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The main downside is the lack of a save feature or password, meaning the game must be beaten in a single sitting. While a bit glitchy at times, Rygar has infectious music, and is a great way to spend a rainy afternoon. Along the way, Rygar can defeat enemies to gain experience points and grow more powerful, just like in most other RPGs. The world of Argool is not divided into levels, and Rygar must find items that give him abilities that allow him to access new lands. There are two viewpoints, depending on the area Rygar is in, a side-scrolling viewpoint, and an overhead viewpoint. While the arcade version merely had Rygar in a side-scrolling action game, the NES version was a full-blown action-RPG. To work around this hurdle, game developers often turned toward creative measures in order to release quality home versions of arcade hits. Back in the 80s, direct arcade to home system conversions were ofen nearly impossible, due to the technological advantage arcade games had in those days.